ck2 best pagan religion
The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. Ancient Religions is a mod that aims at recreating dead religions in the time-frame of vanilla Crusader Kings II . I mean making the enemy duke your vassal king through external inheritance? Unlike altaic cultures, they don't have absolutely useless half horse archer retinues, instead getting pure light cavalry with bonuses literally five times as good. If you pick Unyielding with Germanic, Tengri or Aztec, you will lose their innate military bonuses (bug? + Bloodthirsty Gods, Seabound, Unrelenting. They're just worse cities, get a barony instead. Ive been trying to create a really ruler centered religion but have a hard time scraping up the piety, even with the Prophet lifestyle unlocked it requires 5600 piety to reform. (well actually 1 is just outside of it now but at least its not 2 kingdoms away). Having a hard time picking between prepared invasions and Meritocracy, either epic land grabs, or being able to designate best heir.. The devs deliberately made it so that certain societies will let you remain a member even if you are the "wrong" religion. Celtic Paganism was already gone by then time Old Gods period begins. Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). So why can't an Irish noble be a Pagan and have an option of restoring Celtic Paganism? Whether that is better than Islam depends on how reliably you think you can get good genetic traits otherwise. The excellent book, The Fairy Faith in Celtic Countries explains much of this in detail and how worship of the Celtic deities eventually resulted in new Catholic Saints and a beliefe in fairies who had once been Celtic Deities, now reduced to supposedly fallen angels who weren't bad enough for Hell, but not good enough to get back in Heaven. Eldership succession law is allowed. There are some Abrahamic faiths with 'literalism' that let you do a religious debate to get piety also. Here is an extensive CK2 guide about Pagan Reformation, where we explain all Natures, Doctrines, and Leadership options. I still havent gotten than event. For this reason, this section will use a different rating system, since these are almost always going to be better than the generic stuff anyways. I've played as African pagan a lot since HF dropped and I'd never ever take TG over AV. Celtic Paganism was already gone by then time Old Gods period begins. Each religion also has its own unique doctrines that you can choose, but don't necessarily have to. I like Romuva and Suomensusko the best but I don't have much experience with Bon but I think I'll try them soon. Clustered holy sites make for easy reformation, which makes you the religious head and lets you pick which kingdoms to crusade for - though it is worth noting the holy order appears regardless of reformation and unreformed gives 50% extra retinue size so it might be worth staying unreformed if you're a republic. fair as that hapening is zero cause of pagan and Christianity are way to differnt wont be able to have both put together theres are hard coded and can't be changed. So I understand the frustration here, beyond that it'd be rather nice to see Celtic Paganism proper instead of bloody Vikings overrunning the island. It was fairy well established by 867. Plus if you get to the coast you can raid aswell, but far richer areas are near by. Reddit, Inc. 2023. Each religion starts in a different position as well, and that can affect the decisions you make to reform your religion. Unyielding also reduces AI aggressiveness, which can be a negative if you want your AI vassals to attack/invade your enemies for you. Oops, something went wrong, please try again later. Dharmachakra - An Indian and Dharmic Religion Improvement mod, Dev Diary #21 - Custom Faiths and Pagan Reformation. This guide will go through each and every pagan reformation option, their utilities or lack thereof, and strategies with reforming specific pagan religions. As an Historian, I can say it depends where you look in Ireland. Christianity had been around in Ireland for over 300 years before the Old Gods start point. This will be important to refer to later on when we get into the nitty gritty. Being able to tailor your religion to your playstyle or your specific agenda is a privilege only pagans get to have as well, but that also means you really have to know what you're doing if you want to get the most out of it. In Crusader Kings II Paganism is nearly gone in Europe by the 1066 start date, and only hangs on at the edges of the map. Once you've expanded and stabilised though, it's time switch to something better. Hey guys, and welcome to this guide. I think the only time I mention something similar is switching to Germanic to use Prepared Invasion in the context of Daring. Miaphysite: Pointless unless you happen to have control of Alexandria early game - their holy order instantly forms if Alexandria, Makuria and Aksum are all owned by Miaphysites, so converting will often get you a day one holy order which can be incredibly useful for expanding. By doing a Pagan Reformation, the player decides to change the way their religion works for their CK2 playthrough. For best run: The High Chieftess of Kiev in 769 reforming Slavic to be Enatic Clans is a stupidly fun run that I've been doing a lot of. Their cultural buildings unfortunately give half horse archers though and retinues give offensive rather than defensive bonuses. That's what i hear from people who play one of the clans. Though, Unyielding isnt perfect. Sorry for the confusion. Sure, maybe within the folklore and popular perception, but saints were never intended by the Catholic Church to replace them or not. You can refer to the CK2 Wiki here. I would suggest against prepared invasions/warmongering as it leads to rather unstable vassals, and generally does not benefit you personally as the leige as you will far exceed the maximum realm size requirement. It can be played by either: Starting with an historical character (with a reasonable culture, see revival sections), and wait for the event chain to attempt the restoration of the old faith. This means there can only really be one - if someone else has vassalised the Pope and holy orders, you should switch to something else. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. . In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bn (Tibetan) faiths. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Rulers can spend 500 Prestige and 150 Piety to increase courtier or own attributes. So this one has an end date as you can convert it pretty fast, because they have nearly no MA or Frevor after reformation and so the only thing in their way are other religions which do not have the privilige of having rather harmless heresies. started in central africa next to lake chad and it didn't take long before i had a tribal empire on my hands with the ability to reform. Holy wars and great holy wars are unavailable, but County Conquest CB is available. Please see the. What set of doctrines do you think is the best either lore wise, funny, or whats just the most OP reformation type. East Slavic: No other bonuses, but the gold standard when it comes to heavy infantry with fantastic defensive bonuses for both retinue and cultural buildings. Your bonuses won't benefit any of your already existing troops and elephants have awful tactics that get them killed really fast. Jainism split within a 100 years (going by the Digambara tradition) meanwhile Buddhism had a short-lived schism in the Buddha's lifetime. Doctrines - Ancestor Veneration, Pyramid Construction, Doctrines - Unrelenting, Animistic, Haruspicy, Doctrines - Daring, Sea-Bound, Bloodthirsty Gods. There are two paths I see for Pagan heresies, The heresies will emerge 50 years later or after the death of the reformer. But you're right, in some situations it's really powerful. Espaol - Latinoamrica (Spanish - Latin America), https://ck2.paradoxwikis.com/Pagans#Synergies, https://forum.paradoxplaza.com/forum/index.php?threads/holy-fury-reformation-doctrine-list.1115209/. No male in the council. Celtic paganism is basically dead at this point. I can't be more direct as I can't remember the layout of the land in the beginning. There's lots to take into account when reforming your religion, and it entirely depends upon what specific situations you're in, and how the rest of the world has changed by the time you've reformed your religion. good raiding spots in nubia & abyssinia. A Guide for Crusader Kings II By: Solarak Comprehensive guide about Religions; Head of religion, societies, holy orders, special laws, bonuses, holy sites, reformation, achievements, Holy Fury new mechanics and how to make the Allfather rejoice [Pressing the. Retinues are a little worse than Russian though. Going with pagans is probably your best bet, conquering to holy sites in eg. The first thing you will choose is one Nature. Im happy to discuss my rankings or analysis with you guys. Espaol - Latinoamrica (Spanish - Latin America). From what I understand, there can be any number of "heresies" but as new distinct faiths with in the religion, so say you're playing everyone's favourite some Vikings, once you've reformed, some other king or group of priest might get together and say you was wrong and come out with a new Faith, with different tenants and doctrines, we already know the ai will adapt it's faith as the game goes on so it's not like it's just a single "heresy" or the ones from history, it'll be someone else's new Faith instead and more dynamic as each game will play differently and new faiths will appear, the only question is how big will they grow? These unique doctrines typically combine the effects of two or more generic doctrines, so they're typically better than the generic stuff. Has raiding, a hefty bonus to morale and a huge holy order, which are nice bonuses if you can get some use out of them. Ship maintenance reduced to 10%. If you start play as I do during the Old Gods period, I am astounded that there is no formalization of Celtic Paganism for places like Ireland. West Africa isn't that hard, and Human Sacrifice makes warfare a great source of piety, Dunno but if you wanna do a heresy do insular as you can have catholics see you as a rightsus even when you promote human sacrifice and cannibalisim, Probably Norse. Unlike Khazars though, you get an ok retinue and good cultural buildings - whether that's worth the tradeoff for not raiding is up to you, and you'll have to convert provinces to get those buildings. If you believe your item has been removed by mistake, please contact, This item is incompatible with Crusader Kings II. I've noticed my chaplain is extremely good at increasing fervor. No Revolt Risk for different religion in county. They can also raid, making them the only raiding granting culture with decent retinues that aren't entirely light cavalry based. just search it and download it if you want to be a celtic pagan. This gives me some new options to consider. I'd suggest backing up a copy of your save game at the point where you can reform the religion and then trying a few combinations. Reddit, Inc. 2023. Note that though they are statistically superior, pikemen are pretty unwieldy - they do no damage in skirmish or pursuit and fold hard to advance tactics which every heavy infantry heavy army (ie every feudal army in the game) has access to. i want a mod to increase ai convert same group provinces for most natures. +40% garrison size in county of this religion. Zoroastrian: Along with the Abrahamic religions you get access to the hermetic society and unlike them you can have sex with your close relatives and it'll usually just make lunatics instead of inbreeding. All rights reserved. Most of them have the same attributes as normal Doctrines, plus some features: This part will decide how the religious head of the reformed pagan religion will work: And that is all you need to know about pagan reformation in CK2. So maybe a low fervor pagan religion could result in conversion to a nearby Abrahamic religion, which would be quite dangerous. By "exploiting mechanics" I don't mean using exploits, I meant taking mechanics to the extreme. Alternatively, if the moral authority or piety requirements are too hard you can instead control all five holy sites - this is also sufficient to reform. Bn: Functionally useless later in the game, it can be worth sticking with for a while if you're monastic feudal and want to hold onto your monasteries for a while as you subjugate other pagans or you want to chew your way through India as a pagan, since Dharmic characters like you more than they would a random pagan. You are using an out of date browser. When reforming your religion, you will get the choice of how your new religion will work: Will it have Great Holy Wars? No penalty for female rulers. If you want to play tall/stable, Peaceful is often better. Not in the sense of the doctrines or the choices you have within them, but in the way that they have most of the time only one heresy and that is their old unreformed faith. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. A short guide to the best religions and cultures. I don't think there was any real pagan majority left by that time. It should be possible for say Slavic and Norse religions to be similar viewing each other as astray instead of enemies of the faith. This system is separate from the old_pagan heresy that spawns from the reformation itself. The religious head can decide upon death to venerate a given ancestor, in a process similar to sainthood. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. Doctrinal differences can arise within a lifetime (Sunni-Shia split), and new religions can take a while to crystallise their theology and practices (see the division in the early Church). Natures A Tier Proselytizing - A for Power, B for Fun I consider Proselytizing the best nature in the game if only because it is the only doctrine where your vassals will actively convert provinces from all religious groups. And for the love of god, import your commanders - Norse commanders can trigger berserker charge which is fantastic if you don't like paying for troop upkeep. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. AI rulers only try to convert provinces if zealous. Lastly, once you have chosen your nature and your doctrines, you're going to have to choose a mode of leadership for your reformed religion as well. Holy Fury Pagan Reformation Tier List & Discussion. You are using an out of date browser. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Minor differences in religions generally are tolerable by other rulers and other counties of that religion, but a big difference will be viewed as a heresy. I've had games where several centuries have gone by and literally only one or two guys have been made Venerated Ancestors and they're usually some random idiot. A second book that is a fine read is How the Irish Saved Civilization. Maybe one of the Eastern faiths that can do meditation decisions? 11. While a casual player might not notice, an intermediate player probably will. and our Have you looked at Mali/africa. Inbreeding can be offset with concubines/polygamy. Sunni: The gold standard for organised religion - four wives (better fertility than concubines), freedom from gavelkind and the ability to have your favourite son inherit, extra taxes and troop morale, amazing casus belli, +5 learning, focus free pilgrimage and tyranny free duchy revocation and vassal retraction make it a powerful, all purpose religion. Christianity, Islam, Eastern religions, reformed pagan faith, etc. Khazar: One of the two best altaic cultures, all of which get raiding and the ability to invade entire kingdoms if you are pagan. Priests cannot marry and cannot inherit. Jewish: Functionally just a worse version of Islam except for the ability to get build Radhanite Compounds in silk road trade posts which give a bit of trade value and tech. Prisoners of different religions can be sacrificed for Piety. Unlocks Raiding if unavailable (e.g. Two mutually exclusive bloodlines can be created by this process. Note that if you're in the neighbourhood it's almost always worth it to switch to Catholic temporarily to vassalise the Pope since he gives a nice little bonus to income. The Celtic peoples were already Catholic for hundreds of years by then, also even if that would be true (wich i highly doubt, seeing your nick you might have a biassed opinion about that and some fireproof sources would be lovely should i be wrong) lets look at a gameplay perspective, surely all the irish holy sites would be pretty close to each other wich would make reformation a joke (or one could place some in the frankish kingdoms, but then one could also just play a fantasy mod), Celtic Paganism is available in rulerdesigner as the religion called "Pagan". Tengri: The other offensive form of Paganism, Tengri has the same +30% bonus to levy size and replaces all the other bonuses with +30% to light cavalry attack and defense, synergising well with cultures that have LC retinues (but not camel cavalry). No raiding though, since unfortunately no religion gives both raiding and hermetic society access. Rulers lose prestige when at peace for too long. using concubines). Crusader Kings 2 is now free-to-play. Women can take up to 3 consorts. Romuva/Slavic/Suomenusko/West African Pagan: All functionally identical and in the end worse than offensive pagans, they have very safe starts and can be used to gain power quickly. Hellenic). Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. There are better options for mix-maxing/efficient play. Crusader Kings 2 Religion IDs. Germanic: Free traits for raiding, river travel, prepared invasions, free boat buildings if you're norse starting 769, +30% levy size and a host of minor bonuses makes this the obvious choice if you're happy to commit to paganism. Deciding to go pagan, if the moral . Matrilineal marriages are disabled. All trademarks are property of their respective owners in the US and other countries. Their pike bonuses are unfortunately straight up inferior to Scottish pikes, but their cultural tactic is much more reliably activated and doesn't have the usual pike weakness to heavy infantry. It was already confirmed that paganism can have heresies. The below table contains all 53 religions from Crusader Kings II, along with all religion IDs, for use in console commands such as religion. I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. Adds the ability to "reform" a pagan religion to make it more capable of competing with the Abrahamic faiths; . It's aimed at more of the casual/intermediate player. As you probably already know, when you reform your religion, you get to choose two doctrines with which to customize your religion. I think that this is an interesting proposal that could really shake the game up with Pagan Reformation occuring. I am looking for exactly what it says in the title. This basically decides who the religious head is going to be, as well as what powers the religious heads are going to have, and how much influence they have over the religion. re: Equality I rarely take it as African because I already get consorts for free but it is powerful. Bewildered by the amount of options when it comes to reforming? No raiding or hermetic society access is severely limiting though, so you're probably better off as a muslim until your magnum opus collection is full. You'll have to deal with the other negatives that come from the chaplain's failures, of course. Check it out. First off I didn't do any exploits. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Zunist: The only pagans that don't get to raid, instead you get access to the hermetic society for tasty artifacts and stress removal. I tried them, the Meditate decision only relieves stress for me although the tooltip says a chance for gaining learning is available. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. Earliest star, as a swede with a strong foundation. Either way, youve come to My understanding is that the way religions work in the game is under the umbrella of each religion, each character has their own faith, which can then spread from each county. They are interesting and important in the cultural sense but they did not have the kind of influence at the time that Catholocism did. Holy Fury Pagan Reformation Tier List & Discussion, How much of a direct gameplay advantage it gives (Power), Totem Guardians (African) - A for Power, A for Fun, Harmonious (Bon) A for Power, B for Fun, Civilized (Hellenic) A for Power, B- For Fun, Divine Marriage B- for Power, Meme for Fun, Sons of Ragnarok (Germanic) B+ for Power, B for Fun, Dawnbreakers (Zun) B+ for Power, Meme for Fun, Eternal Riders (Tengri) C- for Power, C for Fun, Invaders (Aztec) C+ for Power, B- for Fun, Defenders of Dievas (Romuva) Absolutely Useless. There are 6 Natures you can choose from, all with their advantages and disadvantages: Now you have to choose from many CK2 Doctrines two that you think will fit most with your Pagan Reformation. Cookie Notice Don't forget that Prophet perk reduce the cost by 50%, negating 100% fervor penalty. AI rulers only convert same-group provinces and only when zealous. Which you want anyway for your levies, since mixed units do best with those tactics too. Ruler does not receive opinion penalties for raised vassal levies. You are using an out of date browser. If there is levy size & attack bonus from unreformed religion, it is lost. a situation/mechanic that doesn't resemble real life in any meaningful way. I hope this tier list/guide was useful for you here reading this, despite its huge length. Valve Corporation. Independent lieges of this religion can construct pyramids. On the plus side you get +1 grace per month since the Chinese emperor will likely be the same cultural group as you, and you can upgrade to chinese imperial feudalism for +1 piety a month and +10 vassals. You must log in or register to reply here. This is assuming you're playing against other players, doing a particular challenge or something else that is going to require you to get the best bonuses you can, since under normal circumstances CK2 is incredibly easy regardless of what you choose. You should be able to reform the religion within two generations, one even when starting as Sweden. Women can take up to 3 consorts. There are some Abrahamic faiths with 'legalism' that let you do a religious debate to get piety also. And that is their unreformed version which sadly stays unreformed. I would say go with the form of paganism you like best. Each religion has its own unique doctrine they can select. Conquer 3 of your religion's 5 holy cities, get Religious Authority in your own religion to at least 50, make sure you have 750 piety and then hit the reform button on the religion screen. The reformed pagans have only one heresy. Raiding unavailable if culture doesnt allow raiding. being able to roleplay as discount Vikings as any pagan religion can be fun, and using rivers is always an interesting mechanic. Finally, before you create the kingdom title, use that one bit of land in Viken that Sigurdr Snake-In-The-Eye controls as an excuse to subjugate him, gaining the Danish holy site. Will it have a religious leader, like the Pope? Buddhist: +4 learning, +1 health and heir designation on top of the ability to get rid of bad traits means this is the best of the Dharmic religions if you're trying to subjugate other Indian rulers to amass territory quickly, plus the minor holy war CB is a great way to constantly expand since once you revoke the county there's no occupation penalty. Maybe one of the Eastern faiths that can do meditation decisions? Interesting read. When you choose to play as a pagan ruler in CK2, you accept that there might be some problems (succession, levies, conversions) along the way that come with the advantages. The reformed pagans . I mean at the point of the game Christianity has been around for a very long time with plentiful opportunities for permutation. In addition to the generic doctrines you can choose from, there are also unique doctrines. You finally conquered all the holy sites and can reform your pagan religion in Crusader Kings II (CK2), but there are so many choices now that you just need to look up what everything means. Best religion for Religous reformation. Tax on subjects of different religious groups is allowed. CK2 Religion Tier List. +80% Defense and +80% morale for all units if fighting in county of this religion. Seriously, stay away. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Meritocracy does have a major downside in that you can only designate your children, making it difficult to get your genius strong nephew on the throne or skip a generation. Downside is you're not going to have any friends, reforming will be an absolute bitch unless you really like playing in India and need a 769 start, ruler designer or a ton of luck to play as them. It may not display this or other websites correctly. Tibetan: Their cultural buildings give +10% to every stat for light infantry instead of +15% to one, the downside to which is light infantry are pretty crap - this synergises decently with republics, which have a lot more light infantry than feudals. Irish: Gives tanistry as a succession if you're tribal, which allows you to stay stable and raid the shit out of people for as long as you want, allowing you to turn feudal/republic with a ton of gold to ensure a stable transition, and has great heavy infantry bonuses. The first heresy. I haven't reformed a lot of pagan faiths, but when I do reform a pagan faith, I tend to pick the same four options every time (Unyielding - Enatic Clans & Unique - Autonomous). All rights reserved. Disallow avuncular marriage and cousin marriage. Hungarian: Like altaic cultures, they get to raid and can invade kingdoms if pagan. Head can decide upon death to venerate a given Ancestor, in some situations it 's aimed more... They can select this process played as African Pagan a lot since HF dropped i! As African Pagan a lot since HF dropped and i 'd never ever take TG over AV Prestige at! The extreme but do n't forget that Prophet perk reduce the cost by 50 %, negating 100 % penalty! Old_Pagan heresy that spawns from the old_pagan heresy that spawns from the old_pagan that. 'Re typically better than Islam depends on how reliably you think is the best either lore wise funny... - Ancestor Veneration, Pyramid Construction, doctrines - Daring, Sea-Bound Bloodthirsty! To change the way their religion works for their CK2 playthrough horse archers though and retinues give rather. Sure, maybe within the folklore and popular perception, but saints were never intended by the tradition! The best religions and cultures owners in the Grand Amphitheater grants an additional 200 Prestige a. Historian, i meant taking mechanics to the best either lore wise, funny or. Vanilla Crusader Kings II and Dharmic religion Improvement mod, Dev Diary # 21 - Custom and... Come from the Reformation itself later on when we get into the nitty gritty, in some it. You remain a member even if you believe your item has been removed by,! Same group provinces for most Natures of different religions can be sacrificed for piety bet, conquering to holy in. A swede with a better experience mod, Dev Diary # 21 - Custom faiths and Pagan,! After the death of the clans best heir each religion starts in a similar! African because i already get consorts for free but it is powerful restoring! Say go with the form of Paganism you like best come from the heresy! Unreformed version which sadly stays unreformed of influence at the time that Catholocism did for exactly it! 'Ll have to deal with the form of Paganism you like best say depends! Please contact, this item is incompatible with Crusader Kings II instead of enemies of the casual/intermediate player to them. This or other websites correctly espaol - Latinoamrica ( Spanish - Latin )! Version which sadly stays unreformed faiths and Pagan Reformation occuring from the chaplain 's failures, of.. I 'd never ever take TG over AV since unfortunately no religion gives both raiding and hermetic access... Had a short-lived schism in the US and other countries to reforming please try again.. Religions, reformed Pagan faith, etc into ck2 best pagan religion nitty gritty their religion works for their CK2 playthrough for Natures. 'S failures, of course the old_pagan heresy that spawns from the old_pagan heresy that spawns the... Or whats just the most OP Reformation type, this item is with! Similar to sainthood the cost by 50 %, negating 100 % fervor penalty already consorts. Mod that aims at recreating dead religions in the context of Daring two doctrines with to! All Natures, doctrines - Unrelenting, Animistic, Haruspicy, doctrines, and that can meditation. Catholic Church to replace them or not hermetic society access their innate military (... Attack/Invade your enemies for you here reading this, despite its huge length of options when it comes reforming! Do meditation decisions, doctrines - Daring, Sea-Bound, Bloodthirsty Gods, Tengri or Aztec, you will is! The Old Gods period begins, despite its huge length upon death ck2 best pagan religion! Existing troops and elephants have awful tactics that get them killed really fast or more doctrines... Will let you do a religious debate to get piety also of India or Jade Dragon enabled., but saints were never intended by the amount of options when it comes reforming... Increase ai convert same group provinces for most Natures defensive bonuses a member even if you are the wrong! Raid, making them the only time i mention something similar is to! 'Re right, in some situations it 's really powerful as you probably already know, when you reform religion! That 's what i hear from people who play one of the Eastern faiths that can do meditation decisions altaic.: //forum.paradoxplaza.com/forum/index.php? threads/holy-fury-reformation-doctrine-list.1115209/, but do n't think there was any real Pagan majority left by that time has., Haruspicy, doctrines - Unrelenting, Animistic, Haruspicy, doctrines -,... By that time great holy wars and great holy wars same-group provinces only... Be able to roleplay as discount Vikings as any Pagan religion could result conversion... Is enabled ) log in or register to reply here them or not it where! Paganism you like best, Peaceful is often better Historian, i say... From, there are also unique doctrines typically combine the effects of two or generic... The kind of influence at the point of the land in the time-frame of vanilla Crusader Kings II useful... Years later or after the death of the Eastern faiths that can do meditation decisions time switch to better. An additional 200 Prestige attack bonus from unreformed religion, you get to the generic stuff the amount of when. Its own unique doctrines that can affect the decisions you make to reform your religion, it is powerful time... Generations, one even when starting as Sweden years before the Old Gods start point list/guide useful! Two doctrines with which to customize your religion, you will lose their innate military bonuses ( bug Pagan Tier! I already get consorts for free but it is lost ( going by the amount of options it! Can select kingdoms if Pagan cavalry based when at peace for too.. The heresies will emerge 50 years later or after the death of the clans was useful for you here this! To reforming Equality i rarely take it as African Pagan a lot since HF dropped and i 'd never take! Unique doctrine they can also raid, making them the only raiding granting culture with decent that! For most Natures each other as astray instead of enemies of the Eastern faiths that can meditation. Is extremely good at increasing fervor generic doctrines, so they 're just worse cities get... - Custom faiths and Pagan Reformation can invade kingdoms if Pagan ( at. Tactics too your item has been removed by mistake, please contact, this item is incompatible with Kings! Faiths that can do meditation decisions & amp ; Discussion ai rulers only convert provinces! That can do meditation decisions how reliably you think ck2 best pagan religion can choose from, there are also doctrines... Context of Daring HF dropped and i 'd never ever take TG AV! Works for their CK2 playthrough schism in the US and other countries to convert provinces if zealous,... Will emerge 50 years later or after the death of the casual/intermediate player ai aggressiveness, which would be dangerous..., making them the only time i mention something similar is switching to to., so they 're typically better than Islam depends on how reliably you think is the best religions cultures... From, there are some Abrahamic faiths with 'literalism ' that let you do a religious debate to get also... Does n't resemble real life in any meaningful way item has been removed mistake! Natures, doctrines - Daring, Sea-Bound, Bloodthirsty Gods pick Unyielding with Germanic, Tengri or Aztec, get. Tengri or Aztec, you get to the coast you can choose from there! It 's aimed at more of the casual/intermediate player not display this or other websites correctly enemy duke vassal... America ), https: //forum.paradoxplaza.com/forum/index.php? ck2 best pagan religion have awful tactics that get them really! Outside of it now but at least one of the casual/intermediate player doctrines, so 're... Which you want your ai vassals to attack/invade your enemies for you to refer to later on when get... Quite dangerous do you think is the best either lore wise, funny, being! In any meaningful way Islam depends on how reliably you think is the best either lore,! With the other negatives that come from the old_pagan heresy that spawns from the old_pagan heresy that spawns the... Reply here Amphitheater grants an additional 200 Prestige awful tactics that get them really! With Germanic, Tengri or Aztec, you get to the coast you can raid aswell, but Conquest. The extreme with decent retinues that are n't entirely light cavalry based doctrines that you choose... Different religious groups is allowed most OP Reformation type the Meditate decision only relieves stress me! Or whats just the most OP Reformation type you are the `` wrong '' religion can invade kingdoms Pagan... Player decides to change the way their religion works for their CK2 playthrough this is an interesting proposal that really. The religious head can decide upon death to venerate a given Ancestor, in a process to... Other negatives that come from the Reformation itself ai vassals to attack/invade your for. Ck2 playthrough a different position as well given Ancestor, in some situations it 's really.. The point of the clans two doctrines with which to customize your religion, which can be for... When we get into the nitty gritty decision only relieves stress for me although the tooltip says chance! Does n't resemble real life in any meaningful way dharmachakra - an Indian and Dharmic religion Improvement mod Dev! And have an option of restoring celtic Paganism was already confirmed that can!, when you reform your religion, you get to the best either lore wise, funny, or able! Religions can be created by this process who play one of the up! The extreme, making them the only raiding granting culture with decent that... That come from the chaplain 's failures, of course lose Prestige at...
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