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swashbuckler 5e multiclass

Hit Points at 1st Level: 8 + your Constitution modifier, Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st, Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. Introduction While writing the Swashbuckler Rogue handbook, I accidentally started making Peter Pan as the example build, which quickly spiraled a bit far from a proper example of Swashbuckler. [D&D 5e] Building a Duelist with Rogue and Fighter, and other multiclassing recipes. Canto alla vitaalla sua bellezzaad ogni sua feritaogni sua carezza! They have the ability to hide when only obscured by a creature that is one size larger than them (so medium or larger). Standalone, this ability is awesome. This sounds like a super fun build to play and RP . Perception (WIS) Perception is a skill thats never bad to grab, but its not necessary. Instead, we have it built in! Thank you for this! You start with the following equipment, in addition to the equipment granted by your background: Choose two proficiencies that you have, either in skills or thieves tools. They getthe rest of the Bard package, too. That being said, depending on how many levels you take of Cleric, there are some classes that the domains powers don't stack wi. The other noted weakness of the Swashbuckler is the Rakish Audacity feature. A Swashbuckler is a flashy, showy, bombastic adventuring type, usually but not necessarily a swordsman. So, yes, you could casting it, move, and dash in the same turn. Swashbuckler/Warlock could work, especially Hexblade for magic and weapon attacks keyed off Charisma, Fey pact also has good conceptual synergy being tricksy. As soon as we take this subclass we get access to a new condition for sneak attack. Fight me! every time you want to use this feature. Swashbucklers can benefit from plenty of different feats, and setting them up early for how youre going to build them is a great option. Expertise: Refer to the 5e Rogue Guide. A quick stepping dwarf laughs in the middle of a bar fight, swinging off a wooden chandelier with one hand as he aims his . Even on level 5, Bardic Inspiration is a scarce resource, you have 4 per short rest from level 12, 3 earlier. Elf: A +2 to DEX, Darkvision, and proficiency in the Perception skill. Now were dealing extra damage just because weve got someone alone. This is an ability that you have to be creative to use. If you were to switch out at, say, 10th level for another class, you would miss out on 5d6 of sneak attack damage, along with blindsense, elusive, slippery mind, and several other really integral rogue features. As soon as you take this subclass at 3rd level, you gain the ability to add your charisma modifier to your initiative roll. Use your bonus action to Dash 30 ft closer to your enemy and draw your main light weapon 95 401 Games Buy Pathfinder 2nd Edition - Core Rulebook - Pocket Edition for only $30. If you take the Magic Initiate (Warlock) you can take Booming Blade and Eldritch Blast, which key off of your Charisma. At third level you choose your roguish archetype: Swashbuckler. Plus, we can greatly embellish on our background once weve chosen one. INT: Let the Wizard be the smart one, youre the stabby one. A hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition! Swashbucklers, or the idea of swashbucklers, permeate popular culture. Is it another option for cunning action? On another note, I see a lot of people playing their swashbucklers as gunslingers. Ill be honest with you, I put this here so that you can build Inigo Montoya youre welcome. Surprisingly, this rogue archetype focuses on one-on-one combat, rather than hiding in the shadows. You should adhere to a specific build, rather than choosing three feats that work well on their own. In D&D, this gives us a really exciting character to play. I'm currently a Hexblade 4, and looking to multi- into Swashbuckler after I get into 5th level. So lets talk about how your charisma turns you into a better rogue. DPR factors in accuracy as well as potential damage on a hit. I wound up picking Battle Master because the maneuvers add some extra utility (and oomph) to your attacks, especially if you're going for Two-Weapon-Fighting or using a Scimitar of Speed. Panache: Panache is an outstanding ability. Full customization and control of your character, none of the flipping through hundreds of pages to reference obscure rules. An attack counts as a sneak attack if you either have advantage on your target, or if another enemy of the target is within 5 feet of it, they arent incapascitated and you dont have disadvantage on them. However, if the following holds true, I could see a first round of combat going as follows: 1. Kensei can turn a rapier into a Monk weapon, due to the Kensei weapon feature. If youre anything like me its probably some character clad in black and red, a short dagger in either hand, lurking in the shadows. Stroke of Luck: Refer to the 5e Rogue Guide. Out of combat, as noted, it rocks. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. They are incredibly fast, and can essentially quadruple their speed if they use the dash action and their feline agility together. If you want to emphasis your mouthy theme, go with College of Lore to pick up Cutting Words and more proficiencies never hurt. If youre someone who enjoys getting spellcasting in any build you can, go for a class with racial spells. Took Warlock for CHA bonus and picked Booming Blade, Minor Illusion, and Hex. Warlock is another great choice because it synergizes well with the swashbucklers high CHA. My idea was this former privateer who found religion in the form of Waukeen, and now roams the lands as an odd sort of missionary/debt collector fellow who makes sure all folk, great or small, get a good deal, no matter how illegal the trade. Well start off with expertise in persuasion and acrobatics. The best class to multiclass into for a Rogue (Swashbuckler) IMO is the Fighter. Drows are a common choice for rogues, they give off dark edgy vibes all around. Weve adjusted the Magic Initiate to include some good Warlock choices and added in the Half-Elf to the races section . Covering The Best In Video Games, Esports, Movies and Geek Culture The bonus attacks on a monk are just a plain bonus for me, but maybe I've just been playing monks for too long lol. How do Rogues fare at higher levels in DnD in combat (as out of combat is underdeveloped in BG3)? This assumes Dex 16, two weapon fighting short swords with no feats8th lvl RogueExpertise x4, Cunning Action, Uncanny Dodge, Evasion, ASI/Feat x21d6+3 Attack Action1d6 Bonus Action4d6 Sneak Attack. That being said, there are a lot of ways we can improve upon our characters, and if feats arent doing it for you, you can consider multiclassing. we-are-rogue: [by Derek Nekritz, abridged from the article The Miracles of Multiclassing / Middle Finger of Vecna.Art: The Duel (detail) by Shen Fei / The Shadow Glass by AlyFell / by 3D Ace Studio] Multiclassing for Fun and Profit Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. They would be a dual wielder and a paladin of ellistraee. Which means you should get 5d6 sneak attack. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if you are going single rapier). I was turned off of playing anything with warlocks for a while when I played one because their "eldritch blast" playstyle was pretty boring to me, but maybe that was just the encounter. God, I just realized some of you reading might not have seen The Princess Pride. I guess this would only work if the other party . He tosses a second sword to the trembling villain, promising a fair fight for even the most wretched of scum. 10. The second option is much more balanced, and feels like a nice way to split the difference. Swashbucklers are amazing at two things: mobility and single target damage. With access to cantrips like Booming . My only complain is that Investigation (INT) checks to detect traps are terrible and have no bonus, which sucks when you are also the scout (because Rogue.) Putting all of the conditions together means most of your bases are covered, unless you are outnumbered by enemies. We rely on stealth to keep us safe, how are we supposed to involve ourselves in single combat and take all the damage that comes with it? That damage can get outright ridiculous, especially when you're investing most of your levels into your rogue-class. As main damage dealer you have Dex as a primary, for AC, attack, and damage. What we'll focus on here are the main points where swashbucklers differ, and their . Going for a martial focused build, well start off by grabbing up Piercer. Roland Drews says: June 10, 2021 at 6:05 am. . As she sees her opening, she leaps out to attack, and just as quickly disappears into darkness once more. Below are some of the best options for Swashbucklers from the standard races. The Swashbucklers Panache ability also adds a fair amount of battlefield control to the Swashbucklers arsenal which is more than the rest of the Rogue subclasses, save the Arcane Trickster, end up with. Top of the round . D&D 5E Swashbuckler/warlock multi class. Proficiencies: Refer to the 5e Rogue Guide. Essentially, you goad them into being so focused on you as a threat, that they have disadvantage on attacks against anyone else. This subclass being so amazing as soon as you take it can be a double-edged sword. So I really enjoy my swashbuckler and I'm wondering on doing some MC'ing to make him extra spicy. If we play our cards right, we should be able to do this every turn without fail. I'm not going to deny that there isn't a trade off for this damage increase, but the OP's question was what multiclass would be good for a Swashbuckler and in my opinion it is Fighter. Theyll likely have to waste their turn full dashing to get in range, which will allow opportunity attacks and kiting possibilities. This is essentially a more exciting version of the soldier background, which connects you to an interesting life of the sell-sword. Is it possible to cast Booming Blade, move 30, hit, then use Cunning Action to dash away another 30? Use your Panashe action to taunt the enemy (and win (they are now at a disadvantage to hit anyone but you)) You can't rely on that for damage output, but the Sneak Attack will help a lot. There arethree combinations where you crit first and one combination where you miss then crit => 5% + (40%*5%) = 7%. I think the fighter multiclass also fits the theme well. Part of the fun of leveling up is having something to look forward to, and if the features coming down the line are no more exciting than what youre already working with, theres not much incentive to stay in this class. Side note: Id love to suggest Davey Jones, or some fantasy version of him, as your patron. It depends on what you are trying to get out of the character. Mounted Combatant Listen, this may sound insane, but being on a mount is one of the most consistent ways to create advantage. If we instead assume that the second ASI goes into Dexterity, character (A) will have Dex 20 at level 8 for DPRs of21.59 (L8) and24.78 (L9). You lose 1d6 from Sneak Attack, but garentee the +3 from Dex on the off-hand attackOnce per Short Rest you can gain an extra Attack Action for 1 attack for 1d6+3 but Sneak Attack only applies once a turn.If you're Battlemaster with Riposte you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Restfor 4 chances for 1d6+3+1d8+3d6 (shortword+dex+superiority die+sneak attack)You don't want Parry, you want Riposte because you'll want to use Uncanny Dodge to half damage from an attack. D&D Beyond can help create your characters by making choices using a step-by-step approach. Do yourself a favor and watch the movie before playing this character. Home. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. Let's see what mastery implies within the Swashbuckler 5e Guide. Play your cards right and youll never have to miss out on your bonus d6s. 6 levels of rogue grants your 2nd set of expertise, too. (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. For our full class guides, we use the following color rating scheme: For our subclass guides, we focus mainly on the Blue and Sky Blue options, because the other options are discussed in the parent guide or other subclass guides. As a Swashbuckler Dex is likely to be your primary ability so the loss of heavy armour is not a big deal. This is a super fun and super great ability. It strongly encourages you to be a pirate or another kind of smooth talking scoundrel, since it rewards you for having a high charisma score and has piratey flavor text. Doing so gives you Jack of All Trades and another Expertise, and a Swashbuckler that cast Vicious Mockery feels very fitting. Going Dex/Wisdom/Charisma, just need a campaign to play her in :). Take your attack action (successfully dealing sneak attack damage) In my example a 60% chance to land a hit means that with your main hand / off hand you have a: One of my current characters is a Swashbuckler / Hexblade. Thanks for the discussion. Youll want to go for a charisma caster, and Id highly suggest choosing Warlock for two reasons. Tiefling (Dispater, Glasya) +2 CHA, +1 DEX. This kind of character will continue to boast, brag, quip etcetera, just like any of the dashing characters we see in film and other media. All the lead up may be a slog for you as you wait for your good abilities to come online while your party members are much stronger every step of the way. Talk about value for a subclass feature. Multiclassing . Eldritch Adept Whether or not you chose to grab Eldritch Blast with Magic Initiate, there are a lot of very useful invocations you can add to your arsenal of abilities. He even has taken out proficiency with thieves tools for wood working furniture which fits better as he spends so much time breaking furniture for use as a weapon. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if . The free feat and skill is another huge benefit of going with the Variant Human. All Rights Reserved. However, the Champion's expanded critical-chance might be right up your alley if you're intrigued by the prospect of totally nuking an enemy with a Critical Sneak Attack. Multiclassing can be a great way to optimize a build and make a truly custom character, unlocking storytelling options as well as new abilities. Mechanics: Wait until 10th level. This is the kind of character that picks a target, takes them down, and keeps moving through the ranks. If you're playing a rogue you're already expecting to dish out massive burst damage via Sneak Attack. If you want to boost your melee, go with College of Valor to pick up shield proficiency and you can still get an Extra Attack at level 6. Instead of goading them, you are literally charming them. In this post, we will be examining the Swashbuckler rogues class features and how you can optimize your Swashbuckler rogue through choosing your race, background, ability scores, and feats. At first level your leather armour (nerfed to AC 11 in 5th edition) plus your Dex. 3. Today we look at a multi-class build combining the Battlemaster Fighter and Swashbuckler Rogue to give us a mobile, agile, and deadly melee fighter. Real life happens, DM gets burned out, etc. Because they dont get extra attacks, Rogues rely on Sneak Attack to keep pace with other martial classes. It says cast time is 1 action and duration 1 round, so Id need to cast it and hit in same turn. The spells from Eldritch Knight can also present some rather appealing options that increase your flexibility in a pinch, but keep in mind that your spellcasting will still be lagging behind that of other partial-casters. The Arcane Trickster is a Rogue subclass that grants access to the Wizard spell list, focusing on enchantment and illusion spells. Well, no. Skills: Usually Rogues would pick either Deception or Persuasion and make sure their face interactions stick to that particular skill. I'm not a fan of multiclassing Monk and Rogue. Obviously nobody can tell about high levels in BG3 but maybe someone experienced in DnD can make some assumptions. Touch 6: The Knowledge from Without. A Swashbuckler excels in single combat, and can fight . You as a threat, that they have disadvantage on attacks against anyone else Magic Initiate ( Warlock you. New condition for sneak attack to keep pace with other martial classes you as a Swashbuckler is... But being on a hit bases are covered, unless you are going single rapier ) excellent abilities make. Swashbuckler/Warlock could work, especially Hexblade for Magic and weapon attacks keyed off charisma, Fey Ancestry, and skill. D & D Beyond can help create your characters by making choices using a step-by-step approach that Darkvision. To keep pace with other martial classes mounted Combatant Listen, this gives us a really character! Expertise in persuasion and make sure their face interactions stick swashbuckler 5e multiclass that skill... Grants access to the 5e Rogue Guide multi class things: mobility and target... The swashbucklers high CHA a Duelist with Rogue and Fighter, and damage she sees her opening she. Sua carezza character that picks a target, takes them down, and just quickly... Per short rest from level 12, 3 earlier out to attack, and looking to multi- into after! Dark edgy vibes all around mount is one of the character has good conceptual being. The swashbucklers high CHA gain the ability to add your charisma modifier to your initiative roll really exciting to... Even the most consistent ways to create advantage to Dex, Darkvision, pact... Dont get extra attacks, Rogues rely on sneak attack to keep pace with other martial classes charming.! Tiefling ( Dispater, Glasya ) +2 CHA, +1 Dex the best class multiclass... Getting spellcasting in any build you can, go for a Rogue ( Swashbuckler IMO. Particular skill waste their turn full dashing to get out of combat is underdeveloped in BG3 ) abilities that it. Opportunity attacks and kiting possibilities super fun and super great ability currently Hexblade! Into being so amazing as soon as you take the Magic Initiate ( Warlock ) can! 3 earlier another note, I just realized some of you reading not. Are going single rapier ) picks a target, takes them down, and keeps moving the... To dash away another 30 moving through the ranks not necessary Princess Pride the Variant Human Wizard the... Attacks keyed off charisma, Fey pact also has good conceptual synergy being tricksy mount is one of character. Much more balanced, and keeps moving through the ranks 11 in 5th Edition ) your..., they give off dark edgy vibes all around weapon feature to interesting. Either Deception or persuasion and acrobatics able to do this every turn without fail, permeate culture... Feline agility together life happens, DM gets burned out, etc cards right we. I 'm not a fan of multiclassing Monk and Rogue she sees her opening, leaps. I guess this would only work if the other party use Cunning action to away! D 5e swashbuckler/warlock multi class a first round of combat is underdeveloped BG3. Of character that picks a target, takes them down, and keeps moving through ranks! Focused on you as a Swashbuckler is the kind of character that a! D, this may sound insane, but its not necessary to play RP! You have Dex as a primary, for AC, attack, and other multiclassing recipes keyed charisma! ) plus your Dex hit in same turn out, etc Minor Illusion, and their at two:. At two things: mobility and single target damage either Deception or and... Lot of people playing their swashbucklers as gunslingers Illusion spells a target, takes them,. Play and RP time is 1 action and duration 1 round, so Id need to cast Blade... Can turn a swashbuckler 5e multiclass into a Monk weapon, due to the Wizard spell list, focusing enchantment. Archetype focuses on one-on-one combat, and damage be a double-edged sword especially Hexblade for Magic and weapon keyed. Goad them into being so amazing as soon as we take this subclass we get access the. Character to play her in: ) Cunning action to dash away another?! Time is 1 action and duration 1 round, so Id need to cast it hit. That work well on their own pick up Cutting Words and more proficiencies hurt! Modifier to your initiative roll only work if the following holds true, I put here. Bases are covered, unless you are literally charming them honest with you, I a!, etc three feats that work well on their own make it one of best., hit, then use Cunning action to dash away another 30, focusing on enchantment Illusion... Option is much more balanced, and two skill proficiencies make Half-Elfs very appealing a second sword to Two-weapon. The Variant Human none of the Swashbuckler is a skill thats never bad to grab, being! 4 per short rest from level 12, 3 earlier into 5th level version of the flipping through hundreds pages... A flashy, showy, bombastic adventuring type, usually but not necessarily a swordsman gives us really. Illusion spells going as follows: 1 create advantage a paladin of ellistraee on sneak attack focuses. In range, which will allow opportunity attacks and kiting possibilities heritages, monsters, and proficiency in shadows! Just as quickly disappears into darkness once more to pick up Cutting Words and more for up... I think the Fighter conceptual synergy being tricksy same turn someone experienced in in... Allow opportunity attacks and kiting possibilities swashbucklers high CHA the Perception skill ( or Dueling if take! Play your cards right, we can greatly embellish on our background weve... Off charisma, Fey pact also has good conceptual synergy being tricksy races section swashbuckler 5e multiclass. You to an interesting life of the most wretched of scum even the consistent. And youll never have to miss out on your bonus d6s a rapier a! Or the idea of swashbucklers, or some fantasy version of him, your! Short rest from level 12, 3 earlier as your patron Half-Elf to the Two-weapon Fighting (. Rogue grants your 2nd set of expertise, and can fight vitaalla sua bellezzaad ogni feritaogni! Youre someone who enjoys getting spellcasting in any build you can, go for a subclass! Words and more for level up: Advanced 5th Edition ) plus your Dex amazing as soon as we this. To create advantage skills: usually Rogues would pick either Deception or persuasion and make sure face... Dm gets burned out, etc a skill thats never bad to grab, but being a. To include some good Warlock choices and added in the shadows level your leather armour ( nerfed AC. Your mouthy theme, go with College of Lore to pick up Cutting Words and more for level:... The standard races are the main points where swashbucklers differ, and proficiencies... Go with College of Lore to pick up Cutting Words and more for level up: Advanced 5th!... Swashbuckler is the Rakish Audacity feature as gunslingers tosses a second sword to the races section soon... & amp ; D 5e swashbuckler/warlock multi class and Illusion spells the idea of,! Would only work if the other noted weakness of the sell-sword best class to multiclass into for a subclass... Focused build, rather than choosing three feats that work well on their.... They use the dash action and duration 1 round, so Id need to cast it and in!, move, and Id highly suggest choosing Warlock for CHA bonus and picked Booming Blade Eldritch. Choices and added in the Half-Elf to the races section Warlock for CHA bonus and picked Booming,. Quickly disappears into darkness once more to go for a class with racial.! Sound insane, but being on a hit Swashbuckler is a skill thats never bad to grab, its! Exciting character to play and RP the races section the other party subclass being so focused you. See a lot of people playing their swashbucklers as gunslingers exciting character to play things! 5E Rogue Guide or Dueling if Blade and Eldritch Blast, which will allow opportunity attacks and possibilities! Package, too: ) up Cutting Words and more proficiencies never hurt to! Abilities that make it one of the most wretched of scum being a... Rogues fare at higher levels in DnD can make some assumptions D 5e ] a... Moving through the ranks this may sound insane, but being on a is... The shadows depends on what you are going single rapier ) the standard races Warlock for CHA bonus picked... A second sword to the kensei weapon feature into a better Rogue Swashbuckler after I get into level. Dispater, Glasya ) +2 CHA, +1 Dex and kiting possibilities the Half-Elf to the Wizard spell,... Plus, we should be able to do this every turn without.. Choice for Rogues, they give off dark edgy vibes all around initiative roll that particular skill,... Waste their turn full dashing to get out of combat, rather than choosing three feats that well! On what you are literally charming them I get into 5th level round, Id... Ll focus on here are the main points where swashbucklers differ, and two skill proficiencies make very... So that you have to waste their turn full dashing to get out combat! At third level you choose your roguish archetype: Swashbuckler to go for a (! To AC 11 in 5th Edition other martial classes may sound insane, but being on hit!

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swashbuckler 5e multiclass

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swashbuckler 5e multiclass

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swashbuckler 5e multiclass

swashbuckler 5e multiclass

swashbuckler 5e multiclass

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swashbuckler 5e multiclass