This is a purely visual change. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Now users can remove specific tags, rather than the whole object. - Some commands were not generating the closing tag. Now, just make something that looks weak to the zombies and funnel them down a tunnel whacking them with sledges and killing them as they all pile up in one place. Now all views can become bigger or smaller. This was something that was done on the regular search trees to conserve used memory. After significant research the calls were unnecessary. The application generates the appropriate Xpath expression. 1) These calls were cleaning up memory faster without a noticable performance impact, however, all of the documentation recommends against this. I fixed the issues and in the process created a better Xpath generation for item targeting. Once all chosen values have been edited don't forget to save the file, the simplest way to do this is to push Ctrl+S. -Reorganized main app center view so the Mod Selection box is not hidden as easily when resizing the window. WebServer: serverconfig.xml - Official 7 Days to Die Wiki Advertisement 1,864 pages Explore Wiki Content Game Community Sign In Register in: Server Server: serverconfig.xml Edit 0 - Added a Reload Mods button to the main ui. Tutorial is here: https://community.7daystodie.com/topic/7653-xpath-modding-explanation-thread/, "XPath is a way of adding, changing, or removing XML lines and nodes, without directly editing the XML files. Includes a context menu to expand or collapse all nodes in the document. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. - Fixed insert Before and insert after not working properly on attributes in search trees. . Added comments to the search tree. - Try to fix the resolution issue with the menu. - Added the missing tooltips to the new menu items from v1.5.1. Are you still able to increase the zombie counts by editing the "spawning.xml" file? It is also possible to use .png files; they have to be in the folder "7 Days To Die\Mods\ItemIconTest\ItemIcons" (must be manually created) and they must be named exactly like the item they represent. In this case this line is not needed, the .png files will automatically show up in the game. - In the search view there is a new combo box filled with any loaded mods. Any changes to the mod by you will be overritten. - Added functionality for empty tags, before there was no application way to add these tags. This does not seem like lag or latency at all. - DISCLAIMER: This does not discriminate whatsoever. -Refactored code based on Visual Stdio Suggestions. Quote. Has to be a multiple of 2048 between 2048 and 16384, though large map sizes will take long to generate / download / load -->, , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,